Silviu-Marius Ardelean's blog

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Getting Table’s indexes experiences – workaround

Trying to get table indexes information in SQL Server 2012 I identified a strange situation within a specific method that I was using so long but it was not acting as expected in one situation.

The way of getting indexes information using the ODBC C API into that old and inherited method looks like:

Usually, I got the right information about indexes but in one situation I encounter a strange behavior. It’s about having a clustered index into a scenario.

I have a table that contains two indexes referenced to some fields: IndexField_1 and IndexField_3 mapped over int, NULL fields. When IndexField_1 is Non-Unique, Non-Clustered and IndexField_3 is Clustered index I get the right information.
But if the index IndexField_1 is Clustered and the IndexField_3 is Non-Unique, Non-Clustered I get no information about IndexField_1 index (eg. szIdxName and szIdxColName are “” and their length is -1 that means SQL_NULL_DATA). Within while loop, with the next iteration I get correct information about the second index IndexField_3.

Because SQLExtendedFetch() is deprecated I tried using SQLFetchScroll() but the behavior is the same from my interest point of view.

I was not sure whether the problem is with SQLStatistics, the bindings or SQLFetchScroll (they all always return SQL_SUCCESS). It looks such a problem with the driver when the first index is clustered.
According to SQLStatistics documentation if my swType parameter is SQL_TABLE_STAT I have no information for index or field. But for this scenario I had no indexes of combined fields.
For the good scenario I observed that my while loop had 3 iterations including one of having swType = SQL_TABLE_STAT without information in szIdxName. But for the bad scenario the loop had only 2 iteration. So it looks like SQLExtendedFetch() is not getting the last one index.

After some googling and research without very significant solutions I decided to apply a workaround by avoiding the old API and I rewrite my method.

So, in order to get table indexes information, I have chosen a direct SQL query into SYS tables: sys.tables, sys.indexes, sys.schema.

Because I preferred getting also information about the index’s composed fields, I applied a second additional SQL query:

and I have collected data into a container of defined structure according to my SQL Indexes interest information:

The last member vectColumns stores information about the columns that are used for a specific index.

Finally, the new method that collects table indexes information looks like:

In this way I have complete information about the indexes of my tables.

Conclusion: When the C/C++ API doesn’t give you any hopes don’t forget that SQL saves you.


SubclassWindow() method issues in projects base on MFC Feature Pack

The Problem
Trying to paint a background image into client area of a MDI application build in VC++ 6.0 to VC++ 2005 IDE it’s not a difficult task.
In case you need, you can find easily good references. For instance, there are two references from Microsoft (KB129471 and KB103786) and one I prefer: a FAQ wrote by a friend of mine.

Unfortunately things are changing radically in case you’re following the same steps in a Visual C++ IDE that has MFC Feature Pack support. If you’re building from the scratch a VC++ 2008/VC++ 2010 a MDI project that has MFC Feature Pack support and you’re trying to apply sub-classing steps, you will have a big surprise in the moment you’re starting your application in debug mode. Effectively your application will crash in the moment you are trying to call SubclassWindow() in CMainFrame::OnCreate().

Problem details
Starting with MFC Feature Pack CMDIFrameWndEx is the new CMainFrame’s parent class instead of CMDIFrameWnd and the problem acts inside of Attach() method:

and the issue appears in the second ASSERT() macro

because CWnd::FromHandlePermanent(HWND hWnd) looks up into a permanent handle map and in returns existing CWnd pointer.

CHandleMap is the wrapper that implements the mapping mechanism between the pointers of MFC wrapped classes and the Windows object handles. Internally, this class has to dictionaries (m_permanentMap and m_temporaryMap) implemented as CMapPtrToPtr, m_nHandles – the number of handles, m_nOffset – the offset of handles in the object and it has a m_pClass pointer of CRuntimeClass (a run time class associated with all MFC classes).
In case you’re interest in more details, you can find more information here.

We have a pointer to a CHandleMap instance that is assigned with the returned pointer of a handle map returned by afxMapHWND(). The returned pointer pWnd it’s assigned with the result returned by pMap->LookupPermanent(hWnd). LookupPermanet() effectively search into a the permanent hash map for exiting HANDLEs and in our case it find it.


If the item having nHash key was found into m_pHashTable then the condition if (pAssoc->key == key) is TRUE because the attribute m_hWndMDIClient of CMDIFrameWnd is used yet.
So, effectively what LookupPermanent() has found in m_permanentMap map is m_hWndMDIClient. And because pMap->SetPermanent(m_hWnd = hWndNew, this) is one of the next call into Attach() method those ASSERTs are a must.
Even if those ASSERT() calls from Attach() are available only in debug mode (because of ASSERT() macro behavior) a release build would not save the situation. Soon or later you’ll get conflicts and the application will crash.

Trying to find where this has happened is not so complicated as long as we take in consider our CMainFrame class it’s derived from CMDIFrameWndEx a class that extends CMDIFrameWnd. If we are looking into CMDIFrameWndEx class implementation (AfxMDIClientAreaWnd.cpp) we will see that into this class SubclassWindow() method it’s called jet:

Subclassing a CWnd derived instance that has already a mapped HWND item is an error and these ASSERTs try to avoid this from development moment. Having two different CWnd-derived objects with the same HWND is not possible – the only exception is CDC instances that have 2 HWNDs (m_hDC and m_hAttribDC).
Related to my issue, according to Steve Horne from Microsoft, “anything that uses the MFC Feature Pack will be using CMDIFrameWndEx which is a very different beast. It has this feature built it as you’ve found out”.
The worst part is that “If you were able to subclass the Ex client area, you’d probably end up breaking a lot of the FluentUI features.”
The VS 2008 / VS 2010 wizard generates and use a lot of Feature Pack FluendUI items.

A bad solution
An approach might be trying to adapt sub-classing idea directly into CMainFrame class. So, the steps might be:

  • No CMDIClientWnd instance is needed (as in existing tutorials). So no more SubclassWindow() call in CMainFrame::OnCreate().
  • Handle WM_ERASEBKGND, WM_SIZE and WM_PAINT on CMainFrame.
  • CWnd::FromHandle() acquires a pointer to an MFC object pointer from CHandleMap via afxMapHWND().

    At the very first time everything looked nice. But unfortunately I have to admit Steve Horne’s observations. In different situations (most on resizing or moving messages) some of the FluentUI items were not correctly painted (some Ribbon items painting issues – different cases).

    So, a better solution is needed.

    A good but not perfect solution
    In my research, for projects base on MFC Feature Pack, there is no perfect solution for this issue. I mean something similarly with the good solutions that I mentioned in the beginning of this article but acts fine until the first IDE that use MFC Feature Pack.
    As we have seen on top trying to subclass a window with an already mapped is not a good idea.
    The solution is based on Joseph M. Newcomery’s idea, a well-known book writer and Microsoft Visual C++ MVP. Joe proposes “temporary” remapping only for the case we need – in my case painting actions. For the rest of the action the mapping process inside of framework continues in the classic way. It’s a “gross and ugly” solution but until having a better solution from Microsoft or others I consider it fine for my needs.

  • First step is to define a class CMDIClientWnd derived from CWnd and add WM_PAINT and WM_ERASEBKGND handle methods.
  • Catch the WM_PAINT message in CMainFrame via PreTranslateMessage() before the message is dispatched for execution and calling our redraw method.
  • Here is the RedrawClientArea() public method.

    So we create locally an instance of CMDIClientWnd and we attach it internally to ChandleMap::m_permanetMap via Attach(), not before detaching m_wndClientArea (an CMDIClientAreaWnd instance, attribute in CMDIFrameWndEx and as we have seen before it subclass the CMDIFrameWndEx in CMDIFrameWndEx::OnCreateClient()).

    The idea is that our CMDIClientWnd instance temporary replace m_wndClientArea instance of CMDIClientAreaWnd right before effective WM_PAINT message is dispatched via PreTranslateMessage().

  • Include your new class header (ex. MDIClientWnd.h) in MainFrm.cpp and call RedrawClientArea() in CMainFrame::OnSize().
  • If the child frames window is not tabbed style (when all client area is hidden) and the client area is still visible than we have to call RedrawClientArea() method from WM_MOVE and WM_SIZE handler of CChildFrame and we have to include MainFrm.h into ChildFrame.cpp.
  • Additionally, in order to make sure the painting message is received by main frame at application’s starting moment and your image is correctly painted from the beginning, please call pMainFrame->Invalidate() after pMainFrame->UpdateWindow() in InitInstance() method of your application class. Otherwise, if your application it’s starting with no opened document (for instance new document), your picture will appear only in the moment a WM_PAINT message is generated in CMainFrame (for instance when you resize your application, select the menu, etc).
  • A disadvantage of this approach is that the interest message (WM_PAINT) is not handled inside the class of m_wndClientArea, but the good point is that the rest of the messages are left at the correct class of the framework and will work correctly.
    Demo application (1487)


    Dynamic popup and drop down menus for custom representations

    Many applications allow dynamic customization for visual objects or data views. For instance, well known Internet Explorer application provides toolbars customization using a popup menu that appears when the user execute right click mouse action in toolbar zone area.

    Internet Explorer sample menu

    Other sample where this kind of menu is very useful is when it’s used in order to customize database data representation in Windows controls like List control or grid control. These kind of applications allow data filtering and show/hide columns using this kind of menu. The user just right click on control header and gets what he need.

    Starting from this idea, I implemented a class CDynamicPopupMenu. This class allows an easy building of this kind of menus. I used if in a demo dialog base application over a list control.

    my demo application

    Internally, this class uses a STL container (std::map) with a data structure used in order to embed items menu properties. When the menu is built, menu’s behavior is implemented using these properties.

    Add new menu item
    The new item add menu method has next definition:


  • item_id – represents internal item ID; the ID is used for menu customization, too;
  • parent_id – parent item ID used when we define a new items sub-group (a drop-down menu); the attribute value is 0 if menu item is a part of initial menu;
  • is_visible – this flag is used a item is checked / unchecked. In my demo application this flag is set true for all list control’s columns that we want to display. For “Select All” and “Check All” items this flag is false because we want to create new subgroup that contains new columns, but we don’t have “Select All” or “Check All” columns.
  • check_flag – this flag allow check/uncheck menu property;
  • has_child – if is true allows a subgroup definition (a new drop-down menu);
  • item_name – unicode menu item name;
  • enable_flag – defines if the item is enable or disable.
  • Add separator item
    Add separator item method definition looks like this:


  • item_id – menu item ID;
  • parent_id – parent item ID from the subgroup has started; the attribute value is 0 if menu item is a part of initial menu.
  • Menu add items sample
    In my demo application, in CtestPopupMenuDlg::SetDefaultMapValues(void) method, among other things, you can find next calls:

    Get menu internal data
    In order to access the internal data container (std::map) that stores all dynamic menu items you just can use next method:

    followed by:

    Create and display menu
    Menu creation must be done just after we add all menu items. The menu is displayed only after TrackPopupCustomMenu() call. The definition of this method looks like this:


  • point – mouse coordinates where the menu start building;
  • hWnd – parrent window handle where the menu is created.
  • Function’s return value is the menu IDs that was selected. If no item was selected the function returns 0.
    In my demo application, menus creation is called on list control right-click method (NM_RCLICK).

    As you can see, I’m calling TrackPopupCostumMenu(), using mouse point property when the user right-click over list control.
    I am saving list control handler, selected item ID and WM_NOTIFY value into a pointer to message notification structure NMHDR. Then I’m passing this pointer to OnNotify() method.
    Using WM_NOTIFY message and OnNotify() method, I inform parent control window that a new event was generated.

    I am calling GetItemCheckedFlag() if order to detect selected item check status (check / uncheck). Then, if item state means check I apply negation over this bool flag and I’m calling SetCheckedItemFlag() method. Finnaly this method produce changes in my control list, depending on my menu command (FillData() method).

    Menu interaction with parent window (list control)
    In my demo application, the interaction between dynamic menu and list control to be treated by FillData() method.
    In order to use CDynamicPopupMenu’s internal container data is need to initialize a DynamicMenuData pointer with GetDynamicMenuData()’s returned value.

    Using that pointer to internal menu data, I iterate over internal container, and for those items that are visible and selected set on true I insert columns in my list control.
    Similarly, when using such menus, the application can apply filters on real data.
    CDynamicPopupMenu class contains other useful methods. This kind of menu can be used in different situations in order to change application’s behavior.

    Download demo application: testPopupMenu (Visual C++ 2005 project)


    Versionable Object’s Serialization in MDI applications

    This article represents a follow-up of the last article, “Versionable Object’s Serialization using MFC in non Document View applications”. In that article I presented to you a way to solve incompatibility issues between different file versions of the same application, based on MFC serialization into a dialog base application.
    But, the dialog base applications are not the best way to use and apply MFC serialization.
    Applications base on document view architecture (MDI or SDI) are the best solution when we want to develop MFC application with serialization support.
    Document View MFC architecture offers support for automatic save and load document to/from a file on a storage area, using a serialization mechanism. MDI (Multiple Document Interface) and SDI (Single Document Interface) application offers default serialization basic mechanism.

    SerAddressBookMDI Main Window

    The serialization is customizable. It’s important to define the right binary elements format, file version and element count. Finally, we have to complete the serialize method.
    Into a document view application some document class’s methods are mapped over New, Open, Save and Save As items, available in File menu. The application’s user can use these commands in order to create or open files, tracking document status changes and serialize data to/from a file.
    MDI applications create a CDocument derived class instance for each open document. SDI applications reuse the same single CDocument derived class instance for each open file.
    In a MDI application CDocument class and the classes derived from this are responsible with internal objects serialization control. This class tracks each change that appears in our document. In this way, our application knows that some changes have been made when we accidentally want to close the application, without saving last changed data.
    When a document is loaded, a CArchive instance is created for reading file internal data. When we create a new document, a CArchive store instance is created and this instance is used for store to a file process.
    CArchive routines are strongly optimized in order to provide a viable store/load mechanism, even if we are serializing a huge number of small items.

    In my demo application, I used the same idea as in my last article: an address book with two versions.

    In current application the serialization process it’s very different then the old application. The serialization process is realized by a CDocument class instance that interaction with the rest application classes. CAddressBook class place was taken by the document class CSerAddressBookMDIDoc.

    In a real application it’s recommended to use unique identifier (UID) in order to “detect” the right object. For simplicity, in my demo application this unique identifier was defined “name” attribute. For instance, I’m using it for a contact update process.

    Document class – CSerAddressBookMDIDoc

    The interface of document class looks like this:

    As you can see, this time I’m using DECLARE_DYNCREATE() macro. This macro allows dynamic document objects runtime creation (a MDI application’s requirement).
    In this class I reused some CAddressBook’s methods. These methods handle objects from m_cContactsList list.
    ContactList is an alias for our Contacts MFC list:

    The serialization data method of this document class is listed down:

    This method read (load) or write (store) serialized Contact class’s object using a CArchive object at runtime. If the code flow runs over true branch all information is saving from our list to our file. If code flow choose else branch it means that we are loading an existing file and all file data is loaded in our list.

    In order to store data in a file, initially I save file version (m_nFileVersionSchema) and items count. Then I iterate over all m_cContactsList items (Contact type item) and I serialize this data in order to store in my new file.

    If I want to load data from a file, I am reading file version, I clean my list, I get Contact stored items count and as long as this count variable value is positive I serialized with load flag all Contact file data.
    All serialized Contact entities go to m_cContactsList list. Each time we want to display our files data we have to iterate over this list.

    Internal serialized class – Contact

    As you have seen, in CSerAddressBookMDIDoc::Serialize() method, for both situations (store/load) a new Contact instance is created and this object is passed to Contact::Serialize() for load/store operation.
    The serializing Contact items method looks like this:

    If I want to store my data to a file, I obtain a runtime pointer to my serialized class, in order to set my file version schema. Then, depending on file version I serialize right object data and finally I reassign initial version schema value of my runtime class.

    If I am loading a file, I call Contact::Serialize() method, I get file version schema and depending on schema value, I add right data to my document class.

    View class – CSerAddressBookMDIView
    This class is responsible with document class content (loaded file’s data) graphical representation. In my demo application, the view class is derived from CListView and has REPORT flag set in order to display data into a grid like.

    Main responsible method with client window’s list control population is CSerAddressBookMDIView::PopulateList() and is listed down:

    First, we obtain a pointer to our current document. Then, we call the method that inserts right list control columns, depending on file version (CreateViews() method).
    We obtain a CListView pointer and an object reference to fist contact from contacts list. Then, as long as we have elements, we iterate over list’s elements (in a while() loop) and insert data to our list control.

    PopulateList() method is called from overwrite CSerAddressBookMDIView::OnUpdate() method. OnUpdate() method is called by MFC framework as long as a document is changed.
    The original OnUpdate() method is called by CDocument::UpdateAllViews() and is implemented in CView class.

    In order to add/remove/update records from our documents I created a special dialog, launched from my Menu menu.
    Display modal dialog method is listed down:

    Because I have to interact from my dialog window with contacts list of current document, I have to pass the pointer of my document class ( dlg.SetAddressDocument(pDoc) ) to my dialog window class. If the dialog is closed using Exit button (IDOK id) then the view is refilled, using PopulateList() call.

    CManipulateDataDlg class

    This class is responsible with the management of document contact list items. The difference between this dialog class and the dialog class of last article is that this class is not responsible with load/store process. This role was taken by document view architecture.

    Dialog’s control list population method looks like this:

    Each time we clean the contact list we obtain a reference to the beginning of document contacts list. Depending on file version schema (1 or 2), dialog’s controls are customized. Then, we iterate over contact list elements (ContactList) and I insert data into my control list.

    MDI support for many file extension

    Default MDI applications come with only one file support and only one file extension file format.
    Sometimes, our applications need to support different file format and more file extensions. In my demo application is necessary to support two file format and two file version (version 1 (*.sab1) and version 2 (*.sab2)).
    Same time, the application must support old file format conversion to new file format and vice versa.
    You can find multi file support detailed information for document view MFC application to Microsoft KB 141921. Other useful reference you can find here.
    Starting from these references my application support two file format. I figure some important changes that I made into my initialize method, CSerAddressBookMDIApp::InitInstance.

    First point that I should mention, after LoadStdProfileSettings() (function written by MFC wizard) call, is the initialization of m_pDocManager attribute (pointer to CDocManager class, used for document template management) with a new object pointer to CMultiDocManager (class defined be me according with Microsoft Knowledge Base 141921). CMultiDocManager class overwrites some methods from CDocManager: CreateNewDocument(), DoPromptFileName(), OnFileNew().

    Then, besides default document application template (with resource ID IDR_SerAddressBookTYPE), I create two new templates for my two different files format.
    All templates are added into my document template list (AddDocTemplate()). Last significant change from InitInstance() means the right frame window (IDR_SerAddressBookTYPE – contains Save and Save As options).

    Multiple Document Interface (MDI) architecture is the best for this kind of data container application. MFC framework offers stable and complete support for objects serialization: storing and loading process.
    Many of Microsoft Office applications are based on this architecture.

    Download demo application: SerAddressBookMDI (Visual C++ 2005 project)


    Versionable Object’s Serialization using MFC in non Document View applications

    Most existing applications operate with data that must be stored and loaded in different times and different locations. The data is stored in text or binary files with a well defined format.
    The Problem
    Initially, in the first version 1.0, an application operates with data structures that can be stored and loaded. But, next version (2.0) these data structures suffers changes. Some structure’s attributes are added and other could be removed. These things change files format and structure when a new file version is saved.
    Question: What happens when you are using an application version 2.0 and you are trying to load old files format (version 1.0)?
    Answer: Most cases should cause incompatibility troubles between the current new application and files in old format. This could throw exceptions and the application could have undefined behavior.
    That’s why the application must be written in order to be able to open both file versions.
    In order to solve the compatibility issue exist many solutions, more or less professional. The recommended solution is the serialization.
    The serialization is a write / read object process to/from a persistent storage. Serialization it’s a good choice in order to maintain a good data structure. Many different frameworks offer serialization support. One of these is Microsoft Foundation Classes – MFC.

    If we want to use MFC serialization support, we can use a CArchive instance. This object, combined with a CFile instance provides a strong mechanism for objects serialization.

    Because, in different applications version, the file suffers significant structure changes we have to use MFC’s serialization concept called Versionable Schema.
    Versionable Schema means the using of CArchive class methods GetObjectSchema() and SetObjectSchema() and a constant VERSIONABLE_SCHEMA (that you can find it in afx.h file and has 0x80000000 value) combined with a OR LOGIC operator and the last application version number as a parameter of IMPLEMENT_SERIAL macro.
    The GetObjectSchema() method is used in order to detect stored objects version from a file that is loaded in our application. The complement of this method, SetObjectSchema() method, allow us to save the objects version.
    Different by the C++ I/O standard streams, the CArchive class is special designed only for objects serialization in binary files.

    In order to serialize a class’s objects we have to follow next steps:
    1. The class that we want to serialize has to be derived from the abstract class CObject (or other classes derived from CObject).
    2. Overwrite CObject’s Serialize() method.
    3. Use DECLARE_SERIAL macro in your class declaration.
    4. The serializable class has to have a default constructor, without arguments.
    5. Use IMPLEMENT_SERIAL macro in the implementation file of serializable class.

    More information you can find it here and in links of this page.

    But, from these steps until to a complete serialization and versionable application there are few significant steps to follow.
    Next, I will present to you a Dialog base sample application that supports serialization and is versionable.

      Sample application – SerAddressBook

    Next, I will present to you how you can create an address book application (based on a MFC Dialog application architecture).

    Suppose that initially our client requested us an address book that contaions: name, prename, address and phone number. But, once with the mobile phone and Internet area extensions our client needs two new fields for mobile phone number and for email address.
    File versions structure

    Our application with a file version 2 looks like this:
    Application window

    Because this is a demo application I kept on my window the possibility to save both version, using two radio buttons.
    A good application design helps us if we have new requirements and we have to change the application structure. The code changes have to be done without too many code interactions. Ideally, with add code only.
    That’s why, my application classes design looks like this:
    Classes Hierarchy

    Although Contact class and CAddressBook class are serializable, the objects serialization is implemented into Contact class.

      Contact class

    From Contact’s interface class you can observe:
    • I derived this class from the abstract CObject;
    DECLARE_SERIAL, macro calling;
    Serialize()‘s method declaration in order to overwrite the parent class;
    • Our class attributes.

    The last line represents an “alias” definition for a MFC list definition, used in order to store displayed data. This list is using for Contact object administration.
    In the implementation file we declare the IMPLEMENT_SERIAL macro and we are initializing the static variable with our current application version.

    Into this declaration you can observe the VERSIOABLE_SCHEMA constant combined on OR logic with 2 (my demo application last version). This, the third macro argument is essential for objects versioning, combined with CArchive::GetObjectSchema() and CArchive::SetObjectSchema().
    More details about this constant and it using process or about these methods you can find here.
    The implementation of Contacte::Serialize() looks like this:

    If CArchive constructor sets store-load flag on CArchive::store (save to file) then the code flow will follow true if’s block and objects data is sending to archive and stored in the file (including file version, too).
    When we want to open an existing file, our CArchive’s constructor receives CArcuhive::load flag and enter to else if’s block of Serialize(). Is extracting file version, and after that is loading all Contact objects.

      CAddressBook class

    CAddressBook class make the link between interface dialog class (CSerAddressBookDlg) and the serialized class Contact. This class contains a Contact objects list. CAddressBook class is administrating this contact list and is realizing load/store object.

    The interface of this class is looking like this:

    Into this declaration you can see the existence of a contact list instance (m_cContactsList). This class contains add, update or remove contact methods.

    Because our class has to be a serialized method we have to overwrite Serialize() method, the method has to me used by the client class ( in our case the interface class – CSerAddressBookDlg).

    Because CArchive class doesn’t provides any method or attribute in order to obtain the objects (I’m counting when I’m loading or storing), I decided to save the objects count into my files. That’s why, if I’m storing, I call next line:

    Same story, for file version, before starting Contact objects serialization:

    Then, into a while loop I’m iterating over the contact list. I am serializing the data and I’m storing to my new file.
    If I load a file from disk (else branch) then I follow next steps:
    • I’m cleaning contact list;
    • Get the objects count;
    • Get file version and serialize all objects for load;
    • Add all data to my Contact object list;

      CSerAddressBookDlg – The application interface class

    Once we have implemented this serialization mechanism the using of this one into our application became very easy.

    For instance, when the user wants to save into a file all he’s new data, he will call next method:

    As you can see, I have a CFile object that I’m using it, combined with a CArchive instance, for data storing to a file. Although my local CArchive instance receive as a first parameter the address of the file handler and the store flag CArchive::store.
    Next I call CAddressBook::Serialize() method and I’m closing the store operation.

    Loading file method, based on my Contact serialization mechanism looks like this:

    As you can see, I am creating a local CFile object, needed for reading operation. Although, I’m creating a local CArchive instance that received as constructor parameter the file handler address with CArchive::load flag.
    Then, I’m calling CAddressBook::Serialize() method. Is entering on else branch and finally we are disconnected the object from file.
    The last line contains PopulateList() call and is my populate list method. It populates my list control (a CListCtrl instance) with the file loaded data in order to display it into our dialog.

    The MFC’s Document View architecture offers complete serialization support. Each MDI/SDI application contains default serialization support. My demo solution presented is an adapted serialization version for dialog base applications.

    Download demo application: SerAddressBook (Visual C++ 2005 project)